Last October, NVIDIA made an amazing 4K upgrade to its geforce now cloud game service, but only those who own the company's shield TV streaming device can experience the brilliant 4K effect Today, NVIDIA is solving this problem by adding 4K to its native applications for Mac and windows PC, including newer versions for Mac with apple M1 chip
In addition, NVIDIA is expanding its 1080p 120Hz mode with high refresh rate to < a data link = "1" href = "" target = "_blank" > Samsung's flagship < a data link = "1" href = "" target = "_blank" > phones, including Samsung Galaxy S22, S22 ultra, Galaxy Z fold 3, Z flip 3, and oneplus 9 pro. Previously, it was only applicable to Samsung's S21 models, note 20 and S20 Fe, < a data link = "1" href = "" target = "_blank" > ASUS Rog 5 series and Google pixel 6 Pro.
Back to < a data link = "1" href = "" target = "_blank" > 4K, those new 4k60 streams are only applicable to native PC applications, not the web version of geforce now. Of course, users need a 4K display to make it meaningful. LG and Samsung smart < a data link = "1" href = "" target = "_blank" > TVs will remain at 1080p until further notice.
Most PC players are still using 1440p or 1080p monitors. Although you can choose to force 4K in geforce now client, it also has disadvantages, because the hardware will forcibly reduce the proportion of images, and will waste a lot of communication bandwidth meaninglessly. At the same time, it also gives up the ability to use NVIDIA's 120Hz high refresh rate mode (4k60 is the limit).
If the data is not a problem, then trying to force 4K also has its value. The streaming quality of GFN is much better at 4K than at 1440p, because it forces NVIDIA servers to render at a higher resolution,
When using 4K mode, it is strongly recommended to try NVIDIA (expensive) RTX 3080 streaming media rendering level, because the cheap level does not have enough ability to drive the latest 4K games.