VR equipment has been tepid, which may be largely due to the "bulky" head display. Recently, according to foreign media reports, NVIDIA is working with the research team of Stanford University to develop a real "VR glasses", which are easy to use and have stronger display effect.
·The important reason affecting the popularity of VR glasses may be the size, and the price of large-size VR head display is also expensive. This new project of NVIDIA and university will carry the 2.5mm thick optical lens system into the VR head display, which can greatly reduce the size and weight and provide players with a more beautiful and broad full 3D picture.
·It is reported that the biggest weakness of this ultra compact VR glasses is that the field of view angle is too low, only 22.8 degrees diagonally, which is too small compared with the current mainstream VR head on the market. However, the field of view angle is mainly limited to the size of SLM and the focal length of GP lens, which depend on some accessories There is still room for improvement. After continuous improvement in the future, the maximum FOV of 120 degrees can be realized in theory.