We have heard rumors about the improvement of windows 11 gadgets for some time, but Microsoft finally confirmed today that it will soon start accepting third-party gadgets in Windows 11 These implementations will be provided by the adaptive cards platform. Interestingly, Microsoft implies that these will be used as a companion experience for developers' Win32 applications or PWA, rather than as independent programs and services. Microsoft also does not provide a specific timetable for implementing these, but is expected to launch later this year.
Microsoft also highlighted some existing methods and tools that developers can use to reach new audiences. These include windows Enhancements to subsystem for Linux (WSL), windows subsystem for Android (WSA), and updates to template studio for winui 3. Similarly, the upcoming windows app SDK 1.1 will provide new fluent design visual effects, updated window APIs, better push notifications, etc.
Microsoft is also developing a cross platform development model called hybrid loop, as shown in the figure above. This will allow developers to use azureml and onnx runtime to build Win32 platform independent AI applications that can run optimally in heterogeneous environments, which also forms the basis of the Volterra project described below.
In short, project Volterra is a device to be built on Qualcomm snapdragon computing platform. It will enable developers to build and test arm native applications for AI workloads driven by the new Qualcomm neural processing SDK for windows toolkit. The idea behind this is to enable developers to work in an "open hardware ecosystem" using their favorite tools and programming languages, including visual studio 2022、. Net 6. Classic Net framework, WSL, wsa, Windows terminal, C + +, Java, python, node JS, GIT, etc.
Project Volterra is still in its early stage. Things may change before it is widely available. We look forward to seeing Microsoft bring this preview to developers in the coming months.