After Reading Microsoft's Anti Cracking Measures, I Found That To Crack The Host, I Had To Solve The Dolls First

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Recently, PlayStation players seem to have a hard time. Originally, the players were happy to welcome the new Playstation plus member upgrade, and expected to have more and more awesome games every month for free. Unexpectedly, Sony's relentless back stabbing came Take Hong Kong service for example. If you want to upgrade from the previous Playstation medium cup basic version to the large cup upgraded version or the super large cup advanced version, you must spit out the preferential price difference of the original basic version.

Although Sony officials immediately clarified that this is a technical problem, there is no doubt that member players have already felt that an invisible knife has been set up behind their neck at some time.

Hehe, technical reasons... ▼

For 0.1 seconds, Xiaofa thought

"Let me be the victim of the genuine version again? It's a big deal. I'm playing piracy! You don't want to take any money from me!"

And it was not until the next second that Xiaofa's head, which was swept away by emotion, returned to reason and reacted

It seems that the current game consoles, cracking and pirating players are not so mainstream. Even the host emulators on computers have not been seen

Who doesn't want to play PS4 with VAIO computer? ▼

Looking at this generation of host platforms, it seems that there is no practical solution for ps5 or Xbox series s/x except switch.

The Russian hacker who claimed to have cracked the ps5 was later proved to be a big oolong

The source of this rumor is actually just a post of a self-made ps5 development kit manager, which is still a long way from cracking.

The publisher of the post also said that they didn't crack the target, just "a fun project". ▼

It's not that hackers don't work hard. Indeed, in terms of the difficulty of cracking, both Sony and Microsoft have made great efforts in the security of game consoles in the past two years.

I don't know what Sony has done about host security, but Microsoft has confidently disclosed its own operations in host security

In 2019, Microsoft engineers also gave a speech specifically on host security and cracking, introducing in great detail how they do anti piracy.

Microsoft may not be able to beat Sony in the first-party game, but in terms of security, hey hey, I dare say, do you dare to talk? ▼

The engineer, Tony Chen, belongs to the Microsoft core operating system team and is a security architect.

He described how to take security measures for Xbox one, and this console has not been cracked in its product life cycle.

From the very beginning, Tony Chen set the goal of "making attackers face a more complex attack environment" for the security system of the entire game console.

*After all, for the Xbox Console, it has to face the host player group itself, * unlike [windows] on the PC( https://microsoft.pvxt.net/x9Vg1 ) System, you can also count on users to help you find bugs and optimize the environment.

So the first step for Microsoft is to start with the hardware and fundamentally isolate the possibility of data polluting the host

Since the Xbox 360 era, Microsoft and ATI, the predecessor of AMD's graphics department, have started to develop chips and customized processors with security verification function.

This is because in terms of the cost of cracking, circuit boards and peripheral chips are easy to manipulate, but wafer chips with nano level technology are difficult and costly to crack.

The mainstream attack method of hackers is to attack the DSP chip of the CD-ROM drive and make the system think that the pirated game disc is genuine.

It's like you cheated a guard with a fake certificate and passed the entrance guard.

For example, the DSP firmware of the Xbox one CD-ROM drive is actually bound with the security chip, and the two share the key.

Xbox games generally require a key loading process of more than 10 levels. The key at each stage is responsible for decrypting and verifying the code at the next stage. As long as there is one missing link, authentication will fail.

Generally speaking, each verification is like a guard master. If you want to pass the pass, you must cheat ten guard masters at one go.

But this is impossible, because Microsoft will give lessons to the guard from time to time (version update) to enhance the awareness of prevention

Even if you can really get through all the key points at the hardware level (of course, this is impossible), there are still layers of difficulties in the system software waiting for you.

This is because Xbox one has developed three windows magic modified systems in terms of system architecture design, namely Hostos, systemos and gameos**

Hostos contains the hardware driver, virtual machine interface and other functions of the game console, it is the foundation of the entire Xbox software environment**

The essence of systemos and gameos is actually two virtual machines. Gameos is used when the game console runs games, and systemos is used to display the UI graphical interface.

They are embedded in Microsoft's own Hyper-V virtual machine software, and Hyper-V is installed in the entire host system of Hostos.

This may be a bit of a detour, but the relationship between these systems is really like a doll

To put it simply, hackers can hack the two virtual machines systemos and gameos if they want to get in touch with them. It is very difficult to further encounter Hostos.

You have gone through all the hardships to pass the authentication of all the masters before you find that you have entered the virtual machine instead of the core area.

The biggest feature of the virtual machine is that it will not have any impact on the host program after being infected by the virus

For hackers, this is quite desperate.

In addition, the system of Xbox one is updated frequently. Even if hackers break it on one machine and put it on another machine, as long as the guard doesn't recognize it, all previous efforts will be wasted and there is no replicability.

As for the new Xbox one console, it is mandatory to update it when it is turned on, and it can't be done either.

The Xbox game is also in a closed system during the whole process of running the game, so the way to attack the host from the vulnerability in the game is blocked.

The most critical point is that Microsoft has found out the "cracking psychology" of hackers.

For hackers, the biggest purpose of cracking game consoles is not to play pirated games, but to prove their ability, or to run self-made software on game consoles**

Since you want to make your own software, why don't I open Microsoft to you? You can make yourself whatever you want. I'll give you all the interfaces.

You can use ▼ as long as someone does it, such as watching station B on Xbox one and brushing Tiktok

In this way, the hackers who try to crack in order to install self-made software naturally have no reason to crack. As for the rest of the hackers who want to prove themselves, they have to face Microsoft's powerful security system

In general, when the biggest power to crack the game console is cut off, the game console is relatively much safer

As for the group of players who only want to play games, they won't bother to deal with such a troublesome matter. Now XGP is so popular that it can't be online to engage in piracy, which is really adding congestion to themselves.

In the past, players were able to crack the console and games, which was also the benefit of hackers. In two years, they could not play pirated games, and it was more and more difficult to open and hang in the console games. It was mainly the game manufacturers who cared.

If they really don't care about this, I'm afraid that players all over the world will have to drink from the West and the North - without income, where can they still have money to make new games?

As for early crack groups like ymxk and 3xm, they have gradually become history with the passage of time.

The former 3xm bird sister,

Also because of the sale of pirated games. ▼

Of course, piracy is wrong at any time. When the security mechanism of game manufacturers becomes more and more perfect, the cost of cracking is much higher than that of playing genuine games.

Maybe later, if you want to play pirated games, you really need to be a hacker

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